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Battle Sessions

A siege is split into two 2-hour-long battle sessions. A battle session starts bi-weekly (every two weeks), Saturday and Sunday at 6:30 PM UTC.

You can see when the next battle session is with the /sw nextsession command.

Holding/Capturing the Banner

Control the siege banner to gain points for your team. Defenders typically hold the banner since it’s at their spawn, earning passive points during the siege.

The banner can be moved by the defenders mayor or comayors to an other location using /mt setbanner. It can be replaced at the /t spawn with /mt resetbanner.

How to Capture

  • Requirement: Stand within 8 blocks of the banner on the same y-level for 7 minutes without dying.
  • Indicators:
    • A timer and chat messages show your progress.
    • Eligible players glow, visible through walls.
  • Outcome: Once captured, you’re added to the banner control list and can leave the area.
  • Check Control List: Use /t <besieged town> and hover over [Sieged] to see the list.
  • Point Boost: More soldiers controlling the banner earn points faster.
  • Defender Advantage: The banner’s location at the town’s spawn makes it easier for defenders to hold. If the attackers ever capture the banner at any point the attackers win the siege.

Pillage

If the attackers take control of the banner, and they kill more than the defender, they get 5 mins to 10 mins to pillage the town. They have permission to open chests, doors, etc., and to break blocks with a 1 min cooldown.