Towny Waypoints

Waypoints are the only feature that allow for instant public travel on Mvndicraft There is 2 type of waypoint and it is the stable & the seaport Each town has access to creating 3 stables and 3 seaports. Stables can only be created in land biomes. Ports can only be created in ocean biomes, beach biomes, island biomes and major rivers.

Commands

Creating a Waypoint

  1. Go to a claimed plot and type /plot set <stable/seaport>. A stable or a seaport costs 4.5k Ducats. This Ducats need to be in the player bank account (not town or nation bank).
  2. Build a structure and set your spawn using /twp set spawn while standing in the desired location.
  3. Set a custom waypoint name using /plot set name <name>. This is optional.
  4. Choose who can travel to your waypoint using /twp set open <all|non_enemies|neutral|allies|nation|town|none>. By default non_enemies, everyone exept the enemies can tp. This is optional.

Only mayors and comayors can create waypoints.

Traveling to a Waypoint

  1. Go to a nearby waypoint plot.
  2. Find a nearby waypoint of the same type connected by road.
  3. Type /twp travel <town-name> <stable/seaport> <waypoint-name>.

It costs 450 ducats to travel to a stable/seaport (50% of this goes to the waypoint towns bank and the other 50% to the waypoints nations bank).

Extra Information

You can only travel to waypoints that are near the current one you are standing on. Max travel distance are:

  • 6000 for stables
  • 8000 for seaports

You can travel to a stable with your mounts (horse, camel etc).

Each travel has a few minutes cooldown. Stable have a short cooldown if connected to more roads directly.