Towny Waypoints
Waypoints are the only feature that allow for instant public travel on Mvndicraft There is 2 type of waypoint and it is the stable & the seaport Each town has access to creating 3 stables and 3 seaports. Stables can only be created in land biomes. Ports can only be created in ocean biomes, beach biomes, island biomes and major rivers.
Commands
Creating a Waypoint
- Go to a claimed plot and type
/plot set <stable/seaport>. A stable or a seaport costs 4.5k Ducats. This Ducats need to be in the player bank account (not town or nation bank). - Build a structure and set your spawn using
/twp set spawnwhile standing in the desired location. - Set a custom waypoint name using
/plot set name <name>. This is optional. - Choose who can travel to your waypoint using
/twp set open <all|non_enemies|neutral|allies|nation|town|none>. By defaultnon_enemies, everyone exept the enemies can tp. This is optional.
Only mayors and comayors can create waypoints.
Traveling to a Waypoint
- Go to a nearby waypoint plot.
- Find a nearby waypoint of the same type connected by road.
- Type
/twp travel <town-name> <stable/seaport> <waypoint-name>.
It costs 450 ducats to travel to a stable/seaport (50% of this goes to the waypoint towns bank and the other 50% to the waypoints nations bank).
Extra Information
You can only travel to waypoints that are near the current one you are standing on. Max travel distance are:
- 6000 for stables
- 8000 for seaports
You can travel to a stable with your mounts (horse, camel etc).
Each travel has a few minutes cooldown. Stable have a short cooldown if connected to more roads directly.